Jessa Valdez
Character Artist
OBJECTIVE: To secure a Character modeling position where I may further utilize my talents working in a highly creative environment.
SUMMARY OF QUALIFICATIONS
Extensive experience with Autodesk Maya, Pixologic Zbrush, Crazybump, Adobe Photoshop, Flash and Dreamweaver, Unreal Tournament engine, and Source Hammer Editor.
Well rounded in all aspects of 3D production (modeling, texturing, rigging, animating, lighting and rendering, and troubleshooting).
Competent in both hard surface modeling as well as organic modeling.
Strong 2D and 3D design and conceptualization skills.
Strong Background in Traditional and digital drawing.
knowledgable in coding languages ( C++, actionscript, unrealScript, html, css, mel script).
thirves in a creative team environment.
EXPERIENCE
Senior Animator/coder - Colourmedia Inc. July 2008 - 2010
Responsible for revising and delivering high quality animations.
Produce industry quality characters for games and animation.
responsible for coding websites (colourmedia.ca, picquic.com, xeg.ca, prolotheraphyhealing.com)
EDUCATION
The Art Institute of Vancouver, Burnaby, BC, 2008
Game Art and Design Diploma.
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